Xiaoming Zhang

Noty · AI task management

Always with you.
Always ready.

A little support for everything on your mind.

Two overlapping iPhones introducing Noty

Project at a glance · AI-Assisted Task Management

Plan less.
Start sooner.

A lightweight task-management experience that helps students capture tasks quickly, adapt their day, and use AI to turn large projects into doable steps.

40+students researched
70+interface screens
2testing rounds
3core task flows
Team
3 product designers
Timeline
Spring 2026
Focus
Mobile interaction · AI role
Methods
Survey · Interviews · Usability testing

Overview

A task tool shaped around how students actually plan.

Reduce the effort of capturing, organizing, and restarting.

Students were already managing tasks across notebooks, calendars, reminders, apps, and memory. The problem was not a lack of tools—it was the effort required to keep those tools useful.

Noty brings fast capture, a today-focused plan, and AI-assisted project breakdown into one lightweight system designed to feel supportive rather than demanding.

My contribution

I contributed throughout the project and took a leading role in shaping the mobile interaction experience during the design phase.

As a team, we conducted research, synthesized findings, defined the shared feature set, and explored how the experience should adapt across platforms.

I translated those decisions into detailed mobile flows and prototypes, proposed drag-and-drop rescheduling, and focused on defining AI's role without removing user control.

Research

The issue was not remembering every task. It was maintaining a system.

40+students researched
121:1 interview participants
26group interview participants
70%had not found the right tool

We asked them

How does planning fit into real student life?

We looked beyond feature preferences to understand habits, abandonment, and the emotional experience of getting work done.

01

Which tools do you use?

02

How do you manage tasks today?

03

What makes you stop using a tool?

04

What keeps you motivated?

01

Too much friction to start

Existing tools required setup, learning, and decisions before students could add the first task.

02

Out of sight, out of mind

Students had to remember to open the app, so important tasks disappeared until deadlines felt urgent.

03

No emotional reward

Digital completion lacked the visible, satisfying sense of crossing something off on paper.

Strategy / How Might We

How might we help students create, organize, and manage tasks with less effort and more clarity?

01

Capture

Record a task before the thought disappears.

02

Plan

Keep today visible and make changes easy.

03

Complete

Make progress tangible and satisfying.

04

Reflect

Help users adjust without framing unfinished work as failure.

Key features

Fewer steps between intention and action.

AI-assisted quick actions
Fast task creation
Today-focused view
Completion feedback
Project breakdown

Low-fidelity / Interaction exploration

Make the interaction work before refining the interface.

60+ sketches·Mobile app · Widget · Desktop shortcut
Original low-fidelity wireframe: Task entry
Task entry
Original low-fidelity wireframe: Voice confirmation
Voice confirmation
Original low-fidelity wireframe: Project breakdown
Project breakdown
Original low-fidelity wireframe: Calendar overview
Calendar overview

From ideas to connected flows

Across 60+ sketches and wireframes for three formats, we explored how students would enter tasks, review dates, move between daily work and projects, and respond to AI suggestions. I focused on connecting these decisions into the mobile interaction flows.

What we needed to check

  • Can users find the right entry point and understand the information needed to create a task?
  • Can they review voice input and AI-generated subtasks before committing to a plan?
  • Does the calendar make tasks and project deadlines understandable together?

These wireframes made the interactions available for usability testing. The findings and resulting changes are shown in Testing & Iteration below.

Core flows

Seventy screens, compressed into three decisions that matter.

01

Capture before it disappears

Evidence

Students moved between paper, calendars, notes, and memory. The longer the setup, the more likely a task was lost.

Decision

Support manual, voice, and photo input across the mobile app, widget, and desktop shortcut.

Result

A user can capture first and organize later, without committing to one planning habit.

02

Replan without rebuilding the day

Evidence

Students wanted to reschedule directly from the to-do view when a plan changed.

Decision

Keep the interface centered on Today and use drag-and-drop to move unfinished work to another day.

Result

Rescheduling becomes a direct manipulation instead of another form to complete.

03

Let AI create a starting point

Evidence

Large projects felt vague, oversized, and difficult to begin.

Decision

Use AI to suggest subtasks, while letting users accept, reject, edit, or add their own steps before saving.

Result

AI reduces blank-page pressure without deciding the plan for the user.

AI principle

AI proposes.
The user decides.

Interactive prototype

Try Noty

Explore how Noty helps you capture a task, break down a project, and adjust your day.

Open prototype (opens in a new tab)
Scan to open the Noty interactive prototype
Scan to try on your phone

Testing & iteration

Two rounds turned usability findings into interaction changes.

Test tasks

  1. 01Create a new task
  2. 02Create a new event
  3. 03Reschedule a task

User testing · Round 01

Baseline usability test

8students
63.4SUS score
50%would recommend

User testing · Round 02

Validation after iteration

8students
82.5SUS score
90%would recommend

Finding → change

Faster project recognition

Before

Students could not quickly distinguish previously created projects.

After

Replaced the ambiguous trophy with a folder icon, making projects faster to recognize.

Faster project recognition: before and after iteration
View full-resolution image ↗

Finding → change

A timeline at a glance

Before

Tasks, deadlines, and subtasks were difficult to understand together in the calendar.

After

Added a project filter and visible date range so students can read each project’s timeline at a glance.

A timeline at a glance: before and after iteration
View full-resolution image ↗

Finding → change

Task rescheduling

Before

Changing a task date required opening task controls from the list.

After

Enabled direct drag-and-drop from the home screen, so students can move work to a new day in one action.

Task rescheduling: before and after iteration
View full-resolution image ↗

Working metric: the 90% recommendation figure is retained from the final presentation and will be updated when the original calculation is confirmed.

Reflection

Keep it lightweight. Make every feature earn its place.

What I would keep

Noty’s strength is its lightweight focus: quick capture and direct rescheduling offer timely support without asking students to maintain another complex system.

What I would question

Does weekly feedback help students make better decisions, or add more information to process? I would test its value before assuming it belongs in the experience.

If I started again

I would validate the core flow in everyday student routines earlier, then use the findings to decide what to keep, simplify, or remove—not simply what to add.

What I would test next

  • Everyday value. Observe use over several weeks: do students return, start tasks, and recover when plans change?
  • Weekly feedback. Compare no summary, on-demand feedback, and a weekly prompt. Does any lead to useful action?
  • AI effort. Compare manual planning with reviewing AI suggestions. Does AI reduce the total work?
  • Cross-platform needs. Learn when mobile, widget, and desktop entry points are useful before expanding them.